Goal: Capture 25
Players alternate, each turn selecting a pit on the home side. The pit's seeds are sown counterclockwise, skipping the original pit.
If the seed last sown lands on an opponent's pit with two or three seeds, those seeds are captured. Then, if the next-to-last seed also landed on an opponent's pit with two or three seeds, they are captured. And so on. But if this would leave no seeds for opponent, none are captured.
If all opponent pits are empty, you must sow a seed on the opponent's side.
By Carl Burch
Released under the Creative Commons Share Alike license.